Lead developer of Battlefield 6 counters criticism about the game not meeting expectations, recommending players to try out smaller or medium-scale battles in Battlefield 3 and 4 for a taste of the game's intended combat intensity.
In a significant development in the lead-up to the release of Battlefield 6, DICE has unveiled the "Road to Battlefield 6" update, which includes the revival of the fan-favourite Battlefield 5 map, Iwo Jima. This update marks the beginning of the hype train for both Battlefield 6 and the Battlefield 2042 game, which is being incorporated into the mix.
Battlefield 6's Faster Pace
Battlefield 6's gameplay is "faster than ever," with increased player agility such as running, rolling, diving, sliding, and quick transitions, making the combat more frenetic than in earlier Battlefield games. This boost in pace is deliberate but still maintains some Battlefield tactical depth rather than fully adopting the rapid pace seen in shooters like Call of Duty.
While Battlefield 6 is quicker, it's not radically reinventing movement but instead increasing speed slightly (around 1.2 times faster) compared to its predecessors. This balancing act is intended to improve responsiveness while preserving tactical decision-making, a hallmark of past titles.
Looking Back for Inspiration
Series lead producer David Sirland is looking at older Battlefield games for reference when it comes to the pacing of Battlefield 6. Battlefield 6’s design brings back elements reminiscent of titles like Bad Company 2 and Battlefield 3/4 by featuring smaller, tighter maps focused on infantry combat. This design choice aims to blend nostalgia with modern mechanics to pull in both longtime fans and new players, highlighting a more condensed combat experience rather than purely expansive battles typical of some recent Battlefield entries.
Battlefield 6 multiplayer producer Jeremy Chubb has also highlighted Battlefield Bad Company 2 as a significant inspiration for the upcoming installment. A fan argued that "jumpshots and sliding nonsense like [Call of Duty]" is "not how Battlefield should be." However, Sirland previously explained that the maps chosen for the Battlefield 6 beta are to show that DICE can handle the full-octane version of Battlefield, and that large maps exist in the game.
The "Road to Battlefield 6" Update
The "Road to Battlefield 6" update includes the revival of a fan-favourite map from Battlefield 5, Iwo Jima. The maps in Battlefield 6 differ in smoothness and performance, with some like Liberation Peak offering the best experience; this supports fast-paced gameplay without significant stuttering, which is essential to maintain fluid combat action.
The Battlefield 2042 game is being loaded onto the "Road to Battlefield 6" update, further fueling the excitement for both games. Sirland has been requesting and fielding beta feedback on Twitter, ensuring that the final product meets the expectations of the community.
As the release of Battlefield 6 approaches, players can expect a more rapid, agile style that still retains Battlefield’s tactical roots, drawing inspiration particularly from Bad Company 2’s infantry-focused gameplay and smaller maps while adopting some modern multiplayer shooter movement elements with care to avoid losing the series’ identity.
- The gameplay of Battlefield 6 is described as being faster than its predecessors, with greater player agility like running, rolling, diving, sliding, and quick transitions.
- Battlefield 6 is revisiting past titles for design inspiration, with smaller, infantry-focused maps similar to Bad Company 2 and Battlefield 3/4.
- The "Road to Battlefield 6" update introduces the fan-favorite Battlefield 5 map, Iwo Jima, alongside the incorporation of the Battlefield 2042 game.
- The maps in Battlefield 6 offer a smooth and efficient performance, especially in the map Liberation Peak, which supports the fast-paced gameplay.