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Life devoid of betting or wagering activities

A significant portion of the populace engages in computer or video gaming occasionally, with a minimal segment of players logging over five hours daily. These dedicated players stand out distinctly.

Abstaining from Gambling: An Examination
Abstaining from Gambling: An Examination

Life devoid of betting or wagering activities

In a recent survey conducted by the Bitkom association, some interesting findings about the world of video and computer gaming in Germany have come to light.

Growing Gamer Population

The survey revealed that the number of gamers in Germany remains relatively stable, with 52% of respondents playing video or computer games at least occasionally. This figure represents approximately 57.8 million gamers across different platforms, a slight increase from the 42% reported in 2015.

Platform Preference and Usage

The smartphone is the most popular gaming platform in Germany, with 24.3 million mobile gamers. Despite a slight decrease from the year before, this number still accounts for a significant portion of the overall gaming population. Other popular platforms include consoles (20.5 million gamers), PC (13.1 million gamers), and tablets (10.3 million gamers), each with their own dedicated player base.

The German games market revenue was approximately €9.405 billion in 2024, marking a 6% decrease compared to the previous year. However, this decline was offset by growth in certain segments, such as cloud gaming and subscription services, which saw a 12% increase to €965 million.

Mobile gaming, in particular, has shown strong growth, with mobile game revenue increasing by 63% since 2019. Revenues are primarily generated through in-app purchases (98%) and subscription services.

Online Gaming Preferences

The survey also shed light on online gaming preferences. Mobile and cloud platforms are expanding, while PC gaming is relatively declining. A small group of gamers in Germany were found to play excessively, with 7% reportedly playing more than 5 hours a day. On the other hand, 58% of gamers play less than 2 hours a day.

Government Support and Industry Competitiveness

The survey results indicate that poor competitiveness of Germany as a game development location is a concern for approximately 87% of German game companies. This is largely due to weak government support compared to other countries.

Bernhard Rohleder, the CEO of the Bitkom association, shared some insightful observations from the survey. One such observation is that one in five respondents has already dreamed about a video game.

In conclusion, the culture of gaming remains strong in Germany, with a substantial and diverse gamer population across platforms. The survey results suggest an increase in the proportion of gamers since 2015 and highlight the growing importance of mobile gaming and subscription services. However, concerns about industry competitiveness due to weak government support persist.

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