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Software titled SurRender available for use

Airbus' cutting-edge, top-tier image simulator, SurRender®, is designed for Vision Based Navigation and Space Surveillance, boasting exceptional performance and quality.

Software Titled "SurRender"
Software Titled "SurRender"

Software titled SurRender available for use

In the realm of space exploration, accurate and realistic imaging is paramount. Enter SurRender, a software solution designed to revolutionize the way we visualize space scenes.

SurRender's primary function lies in its ability to perform physically accurate image rendering for space scenes, simulating remote sensing images as they would be captured by spacecraft or space instruments. This makes it an invaluable tool for mission planning, algorithm testing, and training AI systems for space exploration.

The software is equipped with advanced features that set it apart. It can handle complex space objects such as asteroids, planetary surfaces, spacecraft, and space debris, all with detailed geometric and physical properties. It also offers data fusion capabilities, enabling the combination of multiple data types for realistic scene construction. This includes 3D shape models, textures, and scientific data.

SurRender takes realism to the next level with its physical image simulation. It accounts for realistic illumination, shadows, surface reflectance properties, and environmental effects like space lighting and sensor noise. It even goes as far as simulating specific imaging instruments by reproducing their optical characteristics, sensor noise, point spread functions, and other sensor-specific effects to generate synthetic images very close to real spacecraft observations.

The software offers a flexible interface, available in client-server mode, cloud computing, and multiple programming languages. It supports a wide range of objects, including Digital Elevation Models (DEMs), 3D meshes, analytical shapes, light sources, and star maps. Solar system sized scenes can be handled without loss of precision.

SurRender is not limited to commercial purposes alone. Licenses are also available for academic use. Real-time image generation is possible for real-time testing of on-board software, and camera emulation is available for electrical or optical stimulation of sensors. Physical image simulation in raytracing on the CPU is available for evaluating algorithm performance and consolidating sensor design.

Furthermore, SurRender allows for the addition of procedural details such as fractal albedos, multi-scale elevation structures, 3D models, and distribution of craters and rocks. All surface properties can be customised with user-specified reflectance models (BRDF), textures, and normal maps.

For those interested in obtaining a license for SurRender, contact information is available at surrender.software@our website. This innovative software is set to redefine the way we visualize and explore the cosmos, making it more accessible and realistic than ever before.

This innovative software, SurRender, is designed to revolutionize the visualization of space scenes by performing physically accurate image rendering, making it an indispensable tool for mission planning, testing algorithms, and training AI systems in the field of space exploration. SurRender's advanced features include handling complex space objects, data fusion capabilities, and simulating specific imaging instruments, all contributing to creating realistic simulation that redefines the way we visualize and explore the cosmos.

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